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Taneb @Taneb@hacksrus.xyz

I write Haskell for a living, Agda for fun, Nix for self-improvement, OpenSCAD to make pretty shapes. I sometimes post about maths. I sometimes think about genealogy. I might even post about other things, too.

Daniel Näslund @dannas@fosstodon.org

Compilers, embedded, open-source hardware and infosec. :vim: :python: :rust:

Working in the automotive sector. Dreaming of computing without computers.

Todd Gamblin @tgamblin@hachyderm.io

Dev tools, open source, HPC, systems, parallel computing at LLNL. https://spack.io guy. Opinions mine. he/him.

Lu Pan @uvdn7@discuss.systems

Working on distributed systems at Facebook. “uvdn7” is “lupan” rotated by 180.

Check out my blog at https://blog.the-pans.com/

Morgan McGuire @ GDC @morgan3d@mastodon.gamedev.place

Roblox Chief Scientist
U.Waterloo & McGill Prof.

Known for NVIDIA, Williams College, Activision, Skylanders, Computer Graphics: Principles and Practice, Titan Quest, G3D, Markdeep, quadplay, @CasualEffects

moonchild @moonchild@social.applied-langua.ge

grapherd and marley purveyor

Phillip Cohen @philltopia@mastodon.social

Engineer

Simon @spoltier@qoto.org

code / data wrangler in Switzerland

Simon Brenner @olsner@social.vivaldi.net

Conversing with the thinking stones in their native languages, writing synsedizers, sed compilers and obfuscated Haskell.
Happiness is free in ##:D on libera.chat.

DiazCarrete @DiazCarrete@mastodon.social

Simon Frankau @sgf@mastodon.xyz

SRE manager on Google Compute Engine (only speak for me), ex-quant dev. Fan of maths, Haskell, Rust and retrocomputing. London, UK. CS PhD. Fuck cancer.

Available on Twitter while stocks last.